Make sculpt brushes have front-face only enabled by default
Title. Almost all the brushes should have this enabled by default because when you sculpt on thin surfaces it’s always leads to unexpected artifacts on the other side of the mesh. I know I can do it myself and save default blender file, but I think it would make more sense if it was already like that in new blender installations.
2 Comments
I'm new to blender and have been following a Zelda tutorial. When working on the ears I forgot to click front faces on one of the tools and didn't realize until it was too late to undo. I have no idea how to get rid of the artifacts and had to go back to my last save. It makes way more sense to me to have it on by default.
I just tried saving default blender file with a brush having that option enabled. When reopening Blender the value wasnt saved, so having this be already active when opening blender would be nice, or atleast a setting option. I should add I was in weight paint mode and not sculpting. It also doesnt make sense that when in edit mode, you can only edit faces you can see, but in brush mode you can edit faces you can't see. Seems very weird.