Sample spline/curve from nearest point
Essential functionality. There needs to be a way to sample the closest point on a spline/curve.
Examples for clarification: stackoverflow.com/questions/2742610/closest-point-on-a-cubic-bezier-curve
Essential functionality. There needs to be a way to sample the closest point on a spline/curve.
Examples for clarification: stackoverflow.com/questions/2742610/closest-point-on-a-cubic-bezier-curve
1 Comment
In the mean time, I convert it to a mesh, extrude it a really small amount, and sample neearest surface. Then sample the index and length from that. It's not perfect depending on the amount of resampling, but it works.