Calculate “Motion Path” in metric units
This type of functionality would be very useful, because knowing the distance in metric units on individual sections of the animation, we can determine how many frames these sections should contain so that animated object movement could be equally smooth in each part of the animation. Thx.
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It would also be helpful to be able to convert a motion path to a curve/mesh. If that was possible, it'd be easy to use the Edge Lengths display (edit mode). The only way I've seen anyone do something like that is through convoluted particle emission.