Alpha Cutout
I wish we had something like Maya's VRay cutout for blender, where we can make geometry follow the outline of an image where there isn't alpha, for things like grass. Would help a ton with Nanite for UE5 for instance.
I wish we had something like Maya's VRay cutout for blender, where we can make geometry follow the outline of an image where there isn't alpha, for things like grass. Would help a ton with Nanite for UE5 for instance.
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