Per camera exposure / tone mapping
All my projects are multi-camera and I need per camera expose control (animateable). Tone mapping would be a bonus. So you can batch render multiple cameras. At least over shader nodes if direct controls in the camera properties are too mainstream.
4 Comments
Until it gets added to Blender, there is an add-on for that: blenderartists.org/t/photographer-camera-exposure-white-balance-autofocus-and-physical-lights/1101721
* @chafouin * thanks
Add Resolution to the request ;)
* @ Lsscpp * yes