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  • Published 15 Apr 2025

Non-Weighted Tangent Option/Toggle in the Graph Editor

I've been wanting to switch over to Blender for my animation projects for a long time, but one of my biggest problems coming from Maya is not having the option to toggle the Graph Editor to do Non-Weighted Tangents.

Non-Weighted means that the tangent length is fixed, even when moving your tangent handles around.

With Blender, it's always fixed to Weighted Tangents, meaning minor changes to your tangent handles can very easily shorten or lengthen the tangent when you may not want it to.

My proposed request is giving the user the option to switch between Non-Weighted and Weighted Tangents somewhere in its interface. It could be restricted to the project you have or perhaps it could be a toggle relative to the graph/object you have selected in the graph editor.

This would give Animators more control over their work and make the process of moving over to the Blender Workflow a bit smoother for some people.

Having the option to switch between both of these types of tangents on the fly would definitely be a welcome addition for me, personally.

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Development Status: Open

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chris994
15 Apr 2025

2 Comments

lobo_alcalino

In Blender the non-weighted is called 'free' and can be acessed by pressing 'V' on the keyboard.

BUrning_Keys

"Free" refers to a broken tangent, it’s not the same as a non-weighted tangent in Blender.