Set OpenEXR default compression to Zip not to None
I guess not a single person uses exr without compression and the Zip one is the most common. Half or full precision is questionable, so I assume we can leave it at full.
I guess not a single person uses exr without compression and the Zip one is the most common. Half or full precision is questionable, so I assume we can leave it at full.
4 Comments
Mine already is. Try going file > load factory settings and seeing if it's still "none," by default (don't worry, this is only temporary and won't override preferences)
* @Zach Hixson * Oh, I found something. When you alt+shift+s from the render view, then it has Zip compression. But if load an image, say in a shader, go to the image editor and try to save it as an Exr, then it's None.
* @Yegor Smirnov * Oh weird. Then yeah, this definitely should be a thing. I'll try myself to implement it this afternoon
* @Yegor Smirnov * Ok nvm. I can't seem to reproduce this. I tried in 2.9, and when I downloaded and built it from scratch it still was set to ZIP by default, so I don't know what to tell you