geometry editor node (geometry node)
So we created a procedural shape using geometry node, now we want to go to edit mode so that we can tweak some vertices or edges manually to our liking but that will be only possible after applying geometry node and that way we will lose procedural approach. If there is a node like "geometry editor", and after adding it to the flow, when this node is activated or selected, the 3d viewport will automatically switch to edit mode(might be a specific kind of for this node) where we can do some operation like mentioned above tweak some vertices or edges, ofcourse we can do that using set position node but that would be a nightmare in such situations where we want to manipulate multiple elements manually, since every element have indexes, this node can store all these manipulation information.
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