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  • Published 27 Sep 2025

Import Image > Alpha Based Mesh

Hello! I use blender as an alternative to the puppet pin tool in after effects and right now I make a custom mesh and then fill it as a grid to get an image i can warp correctly. I propose the ability to import an image as a mesh that uses the images alpha/ transparency as a guide.

features/setting(that little black pop up in the corner):

Vert Amount: Lets you set how many vertices you want the mesh to have

Expansion: Lets you change how close to the detected alpha edge you want the mesh to be

Auto Grid Fill Toggle: Will try to grid fill the mesh if possible otherwise it will just straight fill it.

not sure if this would be better as an add-on or if this is just a too niche feature but it would make my workflow for animation easier.

100%

Development Status: Open

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hunter9
27 Sep 2025

1 Comment

DAWN_Darkkkkk

It would be better if you could provide some showcase screenshot to demostrate your workflow, for me now it seems like an advanced niche feature that could be done with geo node assets.