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  • Published 3 Jun 2025

Array random form on a object

The idea consists on arraying an object on a selected plane for example of our choice and it would spread randomly through that plane that we selected using the Array modifier

We could array on X,Y and Z axis or with an extra option array in a random form rotating the object in several angles within the limitations of that plane

This would be more for example spreading trees on a plane or plants to avoid repetition

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Development Status: Open

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Daniel-Santos-1
3 Jun 2025

2 Comments

thorn

This is a feature already (easily) offered by creating your array with a geometry node. As it is highly unlikely for any existing modifiers to receive new features such as this, I'd suggest learning how to incorporate nodes into your workflow.

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thomes-kauderer

for me this sounds more like "scatter" ....check out new bagapie modifier . this is so fantastic , this should be implemented into blender...