Text Node for Shader
A 'Text' node in the Shader Editor would allow users to input text directly — including options to select the font, alignment (e.g. left, right, center), and other display settings. The node would output a mask where the text appears in white and the background in black. Resolution could be set similarly to the 'Image Texture' node.
2 Comments
I've just published an extension which creates text shader nodes in Blender. You can get it from Superhive if you're interested: superhivemarket.com/products/textexture/
But this addon image based