Grease Pencil Animation Loop Modifier
Using the latest 2.8 build. Found I had to copy my grease pencil keys to make a looping animation. Would love a solution where I can add a modifier as I do in the graph editor 'cycle'. This would make updating the animation much easier. Cheers.
7 Comments
Actually I found the way to do it !
Use the * Time Offset * Modifier -> Custom Range set to the frames you want to loop (ex: 1 to 5) -> Keep Loop checked -> Profit !
* @alexandre.huyghe94 * the solution was right in front of us from the beginning!
Would be great to store GP keyframes in NLA animation clips, then looping, retiming, blending and more would be possible. This is only the tip of the iceberg of what's missing concerning GP animation.
bump!
This function would be welcome to accumulate animation loops over time. What is really strange is that there is a contextual menu for extrapolation via a right click on the layer in the dope cheat window. The problem is that the function does not do anything on the pencil grease keys.
I'd love to see a Grease Pencil Modifier, that generates an endless or a set amount of loops, from the first keyframe to the very last, of that specific GP_layer.
That would be super useful for ambience and environmental animations.
Cheers!
I have also found an alternative to retime a keyframe interval with the curve editor and use f-curve modifiers. Very useful for guides! {attachment how_to_cycle_grease_pencil_animationpng}
source: ogonek > blenderartists.org/t/grease-pencil-2-80-tips-tricks-tutorials/1140720
Very important feature, would allow for a pretty solid Animate CC (Flash) replacement, as you could do what Flash does with movie clips, and it is a very powerful feature !