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  • Published 1 May 2019

Active element pivot point option for UV

I never really understood why there is no active element pivot point option for UV in Blender. It makes snapping UVs much harder without it.

100%

Development Status: Open

Upvote 19 Downvote 0
Sunbeam
1 May 2019

3 Comments

testure

i'm a simple man, I see UV improvement suggestions I upvote. easily the weakest link in Blender right now (compared to other software)

2
jim.conrad

A thousand times, yes!!! I just went looking for a place to suggest this and I'm feeling validated that others want this too. Active Element is such a useful feature in the 3d View that I almost can't believe it doesn't exist in the UV Editor. How are people aligning islands to specific places??

SPYReox

We also need a Proportional Connected mode that actually works

For example, cant move finger UV's apart because the Proportional Connected doesn't actually work like it does on mesh.