Active element pivot point option for UV
I never really understood why there is no active element pivot point option for UV in Blender. It makes snapping UVs much harder without it.
I never really understood why there is no active element pivot point option for UV in Blender. It makes snapping UVs much harder without it.
3 Comments
i'm a simple man, I see UV improvement suggestions I upvote. easily the weakest link in Blender right now (compared to other software)
A thousand times, yes!!! I just went looking for a place to suggest this and I'm feeling validated that others want this too.
Active Elementis such a useful feature in the 3d View that I almost can't believe it doesn't exist in the UV Editor. How are people aligning islands to specific places??We also need a Proportional Connected mode that actually works
For example, cant move finger UV's apart because the Proportional Connected doesn't actually work like it does on mesh.