More Assets for Blender
Blender could already be coming with a large number of pre-installed Assets by default
When looking at other programs I see that Blender has a great lack of assets and presets. I'm talking about 2D and 3D brushes, textures, materials, HDRI images. And presets, like physics, like more types of fluids and smoke, hair types, explosions and pre-made debris ... The amount of assets that comes with Blender is negligible compared to other software on the market such as zbrush, substance painter and designer, houdini, Photoshop, after fx ... And having so many internet addons out and even in paid options it would be easy to resolve this issue. And I'm talking about not having to search for these assets outside of Blender. This can even be asked at the time of installation.
Certainly Blender would be more professional like that and workflows would be much faster.
PS: I seriously wonder about the need for mocaps to convey this idea.
9 Comments
shipping a bunch of cookie cutter junk that will show up in every amateur demo reel and increase the download size by orders of magnitudes? not for me, thanks!
* @testure * What if you can choose not to download assets when installing?
* @thiagocavalcantecarvalho * you just described Blenderkit, which ships with Blender. Go use it.
* @testure * In my research about Blenderkit there were some doubts: Why is this addon not pre-installed in Blender? It is free? Does it contain brushes, HDRI, effects, physics presets? Because what I saw were several 3D models for scenes, in addition to some materials and textures. Does it really cover all these areas and needs?
Have you checked out blendkit, mate?
* @daviddlfon * Blenderkit is not enough. It also requires the download of something external.
Think with me: You select to download assets at the time of installation or within Blender, select what types of assets you want and the download is done. Now when using sculpt mode, for example, you will have a grid list of brushes organized by themes when opening the brush textures. No pollution. The same goes for opening the HDRI images section. A well-organized image area can be displayed. But this is already UI.
I'm still looking at the blenderkit and cloud and yes, that's what I'm looking for. But why is it not pre-installed? In addition, it has all this large part paid. And there still seems to be a lack of assets in some areas. Like physics, damage and simulations for destruction scenes with quick configurations. I feel the need to open 3D software with everything already pre-installed when opening Blender. Anyway, I'm going to change it to Done. Thank you so much :)
PS: Actually, I was looking for something much broader and free than the options that were presented to me, but ok
* @thiagocavalcantecarvalho * it is pre-installed, all you have to do is check a box.
You are right! There are some assets in the blender cloud. and you can try the cloud add-on too.