Dimming background texture in UV mode
Working with bright textures in UV mode is difficult for eyes at this moment. Blender need this old Maya feature called Dim. Here is example:
And here how currently it looks in blender:
This idea was marked as a duplicate of Мore readable UV mesh.
3 Comments
Already suggested?
U may increase uv face (alpha colour) slider
Although i can imagine some would like this (my eyes getting worse to) i'd still also like to see the vertex dots. Those are handy for various texturing tricks