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  • Published 6 Mar 2020

Dimming background texture in UV mode

Working with bright textures in UV mode is difficult for eyes at this moment. Blender need this old Maya feature called Dim. Here is example: Image And here how currently it looks in blender: Image

uv_dim.jpg

This idea was marked as a duplicate of Мore readable UV mesh.
96.9%

Development Status: Duplicate

Upvote 31 Downvote 1
zelfit
6 Mar 2020

3 Comments

EzyPoly

U may increase uv face (alpha colour) slider

peter.boos

Although i can imagine some would like this (my eyes getting worse to) i'd still also like to see the vertex dots. Those are handy for various texturing tricks