Add a Transform Orientations for radial symmetry
Radial symmetry is a very convenient feature in Sculpting and painting of 3D views, but it seems to be limited to local coordinates at present, which means it can only be used in six fixed directions. If we have a radially symmetric Transform Orientations, we can achieve radial symmetry in any direction (such as View or Cursor). I think it's going to be a hot tool~ Thanks to all the developers!
2 Comments
Guided by a friend, I learned that radial symmetry in any direction can be achieved by changing the local coordinates of an object by using the "Only Affects Origin". please forgive me for not learning well~(●'◡'●)
its true ..
its can be similar to Cinema4d ( Custom Point ) Symmetry
What do you think?