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  • Published 29 Dec 2023

Snap to and from the Origin / Pivot-Point of an Object

Unfortunately you can't use the origin / pivot-point of an object as a base ("B") or target for snapping.

Two example-workflows:

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  1. )

Ctrl + "." (for axis- / transform-origin-mode)

"g" (for transformation)

"b" (for base)

use origin / pivot-point as base

place origin / pivot-point on a vertex, edge, middle-point, face, etc.

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2))

two standard objects: cube and cone (origin / pivot-point at the centre)

select cone

"g" (for transformation)

"b" (for base)

select tip of cone as base

place cone-tip on the origin / pivot-point of the cube (at centre)

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That would be very useful.

100%

Development Status: Open

Upvote 1 Downvote 0
simhar
29 Dec 2023

1 Comment

olpa

There's a way to snap the cursor to the outer parts of objects, however, I do believe a shortcut key like in Shift + S should be added where it just moves the origin point without a need for the cursor, to the center of the area's of object faces as you suggest(or rather, as I parsed out from reading your suggestion, all be it, I kinda skimmed through it cause I am a bit lazy - altho actually, I don't blame anyone for skimming through my stuff personally, blame me as needed as yours is quite good and to the point). I have no talent whatsoever when it comes to coding this stuff tho ;_;