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  • Published 13 Mar 2024

Image Input in Shader Editor for Image texture Node like in Geonode

Image Input in Shader Editor like in Geonode.jpg

what about to add this input in Image Texture Nodes (like in geonodes), it will allows us to create more simple groups when you have different mapping nodes conneted to the same image to create interesting MixNode patterns

This idea was marked as a duplicate of Exposed Texture Input for Image Texture Node.
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Development Status: Open

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terrer
13 Mar 2024

2 Comments

NickName

I wish shader nodes were up to date as geo nodes. Simple things like this are a must. Even the options in the image would be nice.