Image Input in Shader Editor for Image texture Node like in Geonode
what about to add this input in Image Texture Nodes (like in geonodes), it will allows us to create more simple groups when you have different mapping nodes conneted to the same image to create interesting MixNode patterns
This idea was marked as a duplicate of Exposed Texture Input for Image Texture Node.
2 Comments
this is related projects.blender.org/blender/blender/issues/112547
I wish shader nodes were up to date as geo nodes. Simple things like this are a must. Even the options in the image would be nice.