"Cursor to Active" with the rotation of the active object
I was going through the code for
Cursor to Active
function in the
Shift+S
pie menu
Idea: Snap the 3D Cursor with the active object's rotation data in Cursor to Active function
Usage: This will be helpful in aligning the 3D cursor to the active object.
And later adding another object and aligning it to 3D cursor(active object's place and rotation)
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