empty object for custom object in rigging
can we add custom object buton in viewport display of bone.
but this is created via button and selecting from a dropdown menu.
can we add custom object buton in viewport display of bone.
but this is created via button and selecting from a dropdown menu.
1 Comment
Nice idea! Also, I wonder if this could be implemented altogether:
i) Wireframe Option workeable even to Empty Object; (the feature doesn't seem to work for Empty Object Custom Shapes), they forget to implement or it is a bug.
ii) Allowing Emtpy Objects to be Converted to Mesh Objects (this can be useful on cases like, this concrete one: we might want to use the Empty Object source Widget, to add to the library of the Bone Widget Addon, but it needs to be a Mesh Object! Also, we might want to be Editing the Empty Mesh for some reason, but without Conversion, is it not granted that way. EDIT: Well, apparently there would be this method but... can't there just be an extension of the handy "Convert To Mesh" instead, working for Empty Objects as well? blenderartists.org/t/i-want-to-convert-a-bunch-of-empties-into-mesh-vertices/1292391