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  • Published 2 Aug 2020

Color Ramp Node Overhaul Rework Proposal

The color ramp is a very nifty node, so I created a proposal containing an amalgamation of ideas created by users on this site. Such as input nodes for each color slider & presets. In addition of group sliders & redesign of the node itself.

color ramp mega rework proposal  _render.png

This idea was marked as a duplicate of Inputs for color-ramps.
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Development Status: Duplicate

Upvote 69 Downvote 1
Fudushae
2 Aug 2020

8 Comments

hadriscus

Having inputs for individual stops would be dope.

3
rukkruko

* @Hadrien Brissaud * Yes, color stops input will be a great update to ramp node, I hope they'll add it so that my long lasting frustration will be cured :P

ferranmartinezclar

Brilliant! Those ramp colors sockets <3 I would even add a general "ramp" input to be able to get external ramps into shader groups.

2
quincy.cgi

this would make NPR shading a lot easier

1
MetinSeven

The ColorRamp node definitely needs an update like this proposal.

1
greywinds

This is much better than my version of this idea I had though of

greywinds

I want this!!!!

tomjk

See also D3965 UI: Color Ramp: Add Tools Menu for another discussion on adding new tools to color ramp which led to distribute buttons being added. Flip, Distribute, Eyedropper and Reset are now in a menu, which as discussed (and I agree) is less user-friendly (more clicks to reach frequently-used tools).

I think the proposed design is a little busy looking. Maybe horizontal/vertical mode and reset could be moved to a menu, and presets be moved to a popup (like those in properties panel). Could also offer a condensed mode (inputs, outputs, ramp and sliders only) for when user has finished setting up node and doesn't need all options immediately available.

Lastly, flip icon reads better as a two-headed arrow (proposed icon looks more like a shield).