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Blackbody and Wavelength for Lights in Eevee

Often, I will want to define a light's colour using a blackbody temp or a wavelength. However, in eevee, it's not possible to use light nodes. I propose an option in the light properties menu that lets you define the light's colour using either RGB, blackbody, or wavelength. This could also speed up the cycles workflow, so you don't have to use the node editor just to use blackbody or wavelength.

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Development Status: Open

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cheetahspots01
12 Jun 2020

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