Bring back audio pitch control in VSE.
Blender used to have a pitch control setting that used speed controls to effect audio pitch without effecting track length.
Since speed is controlled in a different way now, the option is no longer there. This WOULD be incredibly useful to have back. Being able to animate pitch within Blender and have that be able to drive other things is huge.
Believe it or not Blender is already quite capable as a digital audio workstation, just imagine the following kind of workflow but with pitch control:
This going to turn some blender users into rock stars ;)
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A new "Pitch Modifer" has been added to Blender 5.1 that does just that.