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  • Published 17 Jan 2022

Multiple Geometry Outputs

Geometry Nodes doesn't give an error when having multiple Geometry outputs, but it only takes the top one for display. multiple_outputs_geonodes.png Being able to output multiple geometries and being able to use them all would be greatly benificial, as one can display a mesh but use a curve for constraints, from inside the same geometry nodes tree.

We should be able to select what geometries are displayed and rendered in the modifier itself (maybe?), just like in the outliner.

multiple_outputs_geonodes2.png

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Development Status: Open

Upvote 25 Downvote 0
lajawi
17 Jan 2022

3 Comments

1
orencloud

it would be crucial in order to stack multiple modifiers while referencing the original geometry

pete.bateman68

Even if the only other place this can be access is from another geometry nodes groups it would be useful.