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  • Published 30 Oct 2019

Billboard Impostor

Hi community! I'm working using Blender and Unity now and I'm learning a lot about optimization and many tips&tricks videogame industry is using. Like EEVEE engine, another developer maybe could be motivated to research to add to Blender the billboard evolution: Impostors. For expensive vegetation scenes, or many buildings far away, videogame industry is using Importors which is a spheric/Octaedric billboard to fake the model as a 3D correctly.

github.com/xraxra/IMP

:-) I'm here to help testing it if someone is motivated. It's a dev idea

impostor.gif

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Development Status: Open

Upvote 11 Downvote 1
toroidstudio
30 Oct 2019

2 Comments

christianclavet

The impostor would need to be implemented as a subsystem of a LOD system (perhaps have a way to have hardware instances theses too)

Using the LOD system, at a certain distance, the mesh could be replaced with an impostor.

toroidstudio Author

* @Christian Clavet * It's correct and for doing realtime rendering with EEVEE is an amazing improvement instead classic billboard