Purchase and integrate MoI3D into Blender
Hello,
MoI3D ( moi3d.com/index.htm ) is an excellent, light-weight, inexpensive NURBS modeling application.
I think it would be awesome if the Blender Foundation could purchase the MoI3D company and then integrate their technology direct into Blender for modeling NURBS objects.
You could even have a fund-raiser around this effort as long as you are able to tie it to specific plans and progress.
Another option would be to collaborate with them to produce a paid plug-in for Blender that enables the NURBS objects to be modeled directly in Blender. I think their software could certainly benefit from the more modern user interface and viewport interaction paradigm that Blender offers.
Please do this so Blender can finally have a proper NURBS modeling offering!!!
Thank you, Kyle W.
2 Comments
Also, plz purchase zbrush for sculpting, and if there's any money left over sidefx so we can have all of their cool procedural systems. also we wouldn't need to keep working on geometry nodes anymore, think of the savings!
I want a better NURBS workflow too, but there's no way this is realistic. NURBS are very unpopular and nobody's going to agree with spending money on them. You'd be funding the fundraiser yourself with maybe six of us NURBS-likers.