Compositing node tree or node group support asset browser
Compositing node tree or node group support asset browser
90%
Development Status:
Done
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D
Dinesh007
17 Jul 2023
3 Comments
3
3di
Yes, this would be brilliant. Additionally it would be great if the various node trees (not groups) could be selected from a dropdown in the compositor, to quickly change between variations present in the current blend file without the need to mark them as assets. Each could be stored with the affected image they were set up using. Handy if you provide a client with multiple draft options before rendering at full quality, saving the need to create a different scene for every variation or having multiple node trees present in one node tree that then need to be manually unmuted and connected up to the composite node.
3 Comments
Yes, this would be brilliant. Additionally it would be great if the various node trees (not groups) could be selected from a dropdown in the compositor, to quickly change between variations present in the current blend file without the need to mark them as assets. Each could be stored with the affected image they were set up using. Handy if you provide a client with multiple draft options before rendering at full quality, saving the need to create a different scene for every variation or having multiple node trees present in one node tree that then need to be manually unmuted and connected up to the composite node.
Already possible.
blender 5.0