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  • Published 17 Jul 2023

Compositing node tree or node group support asset browser

Compositing node tree or node group support asset browser

90%

Development Status: Done

Upvote 9 Downvote 1
Dinesh007
17 Jul 2023

3 Comments

Yes, this would be brilliant. Additionally it would be great if the various node trees (not groups) could be selected from a dropdown in the compositor, to quickly change between variations present in the current blend file without the need to mark them as assets. Each could be stored with the affected image they were set up using. Handy if you provide a client with multiple draft options before rendering at full quality, saving the need to create a different scene for every variation or having multiple node trees present in one node tree that then need to be manually unmuted and connected up to the composite node.

2
Lauloque

Already possible.

  • Set your Outliner to Blender File display mode
  • Find your node group, right click > mark asset mark asset
  • Enjoy shader saved
2
Dinesh007 Author

blender 5.0