Eevee Next: Light Probe Reflection Plane should reflect reflective materials properly
[ UPDATE: The issue is fixed now in latest blender Blender 5.1 Alpha - 613a7f1825 π ]
As a professional 3D animator, neither I nor my studio can't switch to Eevee Next until below major deal breaking issue is fixed.
Issue Description: Currently, the Light Probe Reflection Plane doesnβt reflect reflective materials like metal, glass, etc., which makes it unusable for watery surfaces, puddles, or literally any kind of sci-fi environments. Please! Blender devs...work on this feature asap!!
- Blender 4.4.3 with Light Probe Reflection Plane (No Gloss in Reflected Suzanne)
- Blender 4.1 with Light Probe Reflection Plane (Has Nice Gloss in Reflected Suzanne)
3 Comments
Yeah, it's a regression, unfortunately still unfixed: projects.blender.org/blender/blender/issues/122359
Blender 5.0.1 has been released, but this issue is still not fixed! Planar light probes are still broken. Professionals like me are unable to switch to the new Eevee because of this major limitation.
The issue is fixed now in latest blender Blender 5.1 Alpha - 613a7f1825 π Issue link - projects.blender.org/blender/blender/issues/151819