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  • Published 6 Mar 2020

High-performance material point method

It would be great to have Taichi-MPM ported to blender. There are already ports that run in the browser and unity. This uses the MIT license which is compatible with Blender's GPL license. Being a simulation solver, it would be part of the particle nodes or the Physics Properties tab. armadillo

mixer

github.com/yuanming-hu/taichi_mpm

sand-sweep.gif

100%

Development Status: Open

Upvote 53 Downvote 0
dpdpforlife
6 Mar 2020

7 Comments

johnedwardcox
6
marcellofonda

* @johnedwardcox * Then shouldn't the post be marked as In Developement?

boris.wilson

* @marcellofonda * no, because it is not an official development

1
koko_ze

I did a test with it: youtu.be/lsz2ffoKSSY

Silas

Yes please. That would be so good for dirt splashes and so.

ImportantLookingPirate

Wow, super duper excitied about this one!