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  • Published 29 Oct 2017

VR 360 tracking please!

Hello! You may of noticed the rise of 360 content, and I'm happy that blender can export content into this format seamlessly. However motion tracking 360 frames would be a great embrace to this up and coming technology.

I first saw something like this on The pixel farms products: thepixelfarm.co.uk/spherical-tracking-toolset-pftrack/

And I believe Adobe is working on a similar product to produce 360 depth maps. youtube.com/watch

Please please implement such tools into blender!

50%

Development Status: Open

Upvote 1 Downvote 1
neal
29 Oct 2017

2 Comments

jason

This is not really sufficient as a proposal by it self. How would this feature work in Blender ? What's the workflow that you would expect? Would it be identical to the current tracking workflow we have or would there be changes? What would those changes be?

lloydalvarado

I for one would love this feature. Sketchlab is an awesome tool that does this. Adding it to blender would render sketchfab useless as it would make blender the same app.