all modifiers to generate face/vertex/edge groups which can then be deleted by a delete modifier
The delete modifier would delete a group of faces, edges or verts. The group would be created by a modifier up the stack.
For example you could have some text with this stack:
- solidify (generates a group for back faces, a group for the front, and a group for sides (rim))
- boolean modifier (this is why we needed a solidify)
- delete modifier (removes the back and side groups leaving just the booleaned front face)
1 Comment
Have you tried the mask modifier ? It has options for vertex groups