instance object support Array modifier
sometime i modeling by instancing collection (multiple object)。
instance object support Array modifier like a mesh
sometime i modeling by instancing collection (multiple object)。
instance object support Array modifier like a mesh
4 Comments
Why not use geometry nodes?
i cant understand the idea please explain in a simple answer
I really don´t understand why instancing on modifiers is considered an "anti-feature". If they really want to replace this stuff with geo-nodes then we should be able to create custom modifiers out of them that we can select from the modifier list, not just node groups that we then save to the asset library.
Geo nodes do that, but could doe it better in the future. Indeed already suggested that a geo node extrude modifier could be build to replace that one. The big advantage lies in performance, as you can instance any source mesh, where as the existing array modifiers multiplies the geometry . Hence there is a reason to update the modifier and the reason is performance.