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  • Published 5 May 2020

"Events" for when a rigid body constraint brakes. Extra debris in destructions!

It would be cool if we had a way to see when a rigid body constraint brakes. It could be as a time and location. Even the force with which it was broken could be useful. This could be used to synk up particles for extra debris and maybe even sound. Maybe even a subframe time that could be used as the start time for the particles?

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Development Status: Open

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emil.assarsson
5 May 2020

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