Curve as an input
It would be useful if curves were an input, so you could add a curve to your group input or just in the node graph and then plug it into a node to evaluate it. That way if there's a specific curve you want to reuse you can plug it into many different evaluate nodes. And it's also easier to tweak from the group inputs so that people don't have to go into the tree to change stuff.
This idea was marked as a duplicate of Edit Curves on Node Group Inputs in Geometry Nodes.
3 Comments
blender.community/c/rightclickselect/qZD0/
O, wonderful, seems my searching was not good enough. I'll mark this as a duplicate. Thanks for pointing it out.
So exactly what kind of data would it be inputting ? I partially agree with this idea, but it seems a bit confusing to ma with the way things currently work in geometry nodes.