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  • Published 15 May 2024

Shift+A: New Collection in Outliner

In the 3D Viewport, in the Modifier Section, in the Node Editor, in the Compositor, etc. you are able to add "objects" by pressing Shift+A.

But in the Outliner this Shortcut is missing.

It would be consequent to also have the ability to use this shortcut also there. Bildschirmfoto 2024-05-16 um 00.23.37.png

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Development Status: Open

Upvote 6 Downvote 0
beiderhake
15 May 2024

9 Comments

Wahooney

As said by others, this can be done, but I agree that changing the shortcut to Shift-A would be a good move for consistency.

1
yozba

you can add collection with pressing C in outliner by default

1
beiderhake Author

thanks, but then the dropdown should show "c"

softyoda

Also C is for circle celection, not add new...

beiderhake Author

yes, but Shift+A would be way more consistent as in the modifier tab and also in the viewport it ADDS things.

beiderhake Author

how does this works? Where will this ideas be collected and how will they be tasks for the development?

Lauloque

you can add it yourself, just Right 🖱️ the new collection operator from the menu or header button and hit Assign Shortcut . But ⇧ Shift A in the outliner is already assigned to Expand/Collapse All , so you would need to edit that shortcut in the keymap.

beiderhake Author

i think it would be consistent to change it then

Lauloque

That's debatable. AFAIK ⇧ Shift A always brings up a menu that allows you to add many different things. I.E. in the viewport it brings the Add Object menu allowing you to add objects. In the nodal editors, it brings you the Add Node menu. So on.
Whereas, other editors that can add single things do not use ⇧ Shift A , but instead a shortcut that uses the same letter as the thing you add, such as M for markers in the timeline, C for collections in the outliner, ...
With that in mind, why should there be an exception there? And how would it make the other shortcuts not feel inconsistent then?

If anything, what would also make sense to me, would be to have the same Add Object menu in the outliner.

1