Sculpt: Snapshots
A very useful old patch that never landed...
This feature lets the user store multiple versions of the mesh and go back to them using a brush or a mesh filter. Snapshots are not linked to the mesh topology, so it works after remeshing.
๐ archive.blender.org/developer/D6594
It also allows to use another mesh as a snapshot, so you can sculpt one object into another
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