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  • Published 6 Nov 2023

Viewport - Material Base Color, Auto Copy

Add a checkbox in "Material Properties - Viewport Display" to copy the base colour (rgb/hsv/hex value) of a material in the "Material Properties - Surface" panel!

Also in the preferences add a checkbox to make this default behaviour.

reason; continuity between viewport shading makes scenes easier to view.

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Development Status: Open

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forsyth1984
6 Nov 2023

1 Comment

Lauloque

Thing is, there isn't "a base color property in the material's surface". There are a virtually infinite potential combination of nodes that need to be evaluated and averaged into a single color. Same for Metallic and Roughness.