Hide Light Object Type should leave the lights on
Would be really nice to be able to hide the light gizmos without the whole scene being plunged into darkness :) Cameras, empties, skeletons etc still work when hidden, only lights stop working when hidden. Please make this consistent :)
1 Comment
Yes please. I only want to hide the viewport indicator, not it's render property. So if it was hidden in viewport, it should only hide in viewport, not in render visibility - right now it is a render override when you hide in viewport.