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  • Published 22 Mar 2025

Customizable Pie Menus for Bones in Pose Mode

Hello!

When animating in Blender, selecting specific bones—especially in complex armatures—can be challenging. Many 3D software packages, including Blender, lack tools that could streamline this process for animators.

To improve workflow, I propose a customizable pie menu for bones in Pose Mode. Since every armature is different, these pie menus should be adjustable, allowing users to:

Assign and modify selected bones.

Add more bones as needed.

Create multiple pie menus (e.g., for the face, body, legs, etc.).

Implement sub-pie menus for better organization.

This would make bone selection faster and more intuitive, significantly enhancing the animation workflow. Let me know your thoughts!

Best, Pol

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Development Status: Open

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pol
22 Mar 2025

1 Comment

pxy-gnomes

Hi, that's interesting. But I didn't understand if this is an alternative for Customizable Panels for Bone Collections/Layers in the 3D Viewport Editor, or it would be something for individual Bones, or a (Custom?) categorization of Bones that is not about Bone Layers (like Selection Sets for instance).