Light Viewport Display - Display as Solid
I'm not sure if I am missing something but I don't see the difference between "Display as Bounds, Wire, Solid, Textured..." when it comes to Light object's Viewport display settings.
Yet, it would be really handy to be able to display lights as solid shapes as it is difficult to differentiate lights stacked on top of each other when there are many of them.
1 Comment
Solid suggestion 😎