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  • Published 4 Mar 2025

create Objects in Geometry Nodes

Where am i coming from: I would like to have a cabinet configurator. But I cant get a BOM - Bill of Material- because it is all smudged into one object. The following change should enable this. Instancing doesnt solve this.

Instead of applying the Geometry Node on an object, you apply it on a Collection. Objects created by the a new Node called "create Object" would be packed inside this Geometry Node Collection.

What happens to the GN-Objects if the GN-Collection is changed. They would have to be deleted. This would enable future changes to the collection. Instead of baking geometry once with certain parameters and then never updating them again (like in Rhino), it would save the settings and make minor changes possible. Screenshot 2025-03-04 at 16.37.31.png

How can I reach more people with this idea? Feel free to share on reddit or other forums.

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Development Status: Open

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jo4
4 Mar 2025

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