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  • Published 8 Nov 2019

Blender -> iPad

Could you implement Blender onto the iPad? I have a MacBook Air with a wireless mouse and Wacom tablet but the laptop can get heavy/cumbersome when lugging it around when out of office/home office that sometimes requires me also to carry the tablet and/or mouse. It would be nice to be able to work on my laptop, close Blender and later open the Blender project on my iPad and continue previous work. Maybe add some Blender code to allow Wacom pen to work on the iPad. It would be momentous to announce iPad implementation at the WWDC 2019 event. Really enjoying 2.8!!! Thanks

This idea was marked as a duplicate of Scultping On iPad Pro?.
41.7%

Development Status: Duplicate

Upvote 5 Downvote 7
rudyserna
8 Nov 2019

8 Comments

martinez.fg11

I would imagine porting Blender to iOS would be an extremely non-trivial task.

3
burgiston

First I would wait for Android. I do not sympathize with Apple. Excuse me, I had to say it;)

1
info2

I dream that a blender would appear for the ipad

jason

Duplicate of this proposal

vhjdamunupola

i think better to do it with google drive api or something

keyframesarecool

I don't think any ipad or iphone has enough computing power to handle Blender, or any other Graphics program for that matter.

testure

* @keyframesarecool * This may have been true 5 years ago, but it is certainly not true now. A current-gen ipad definitely has the processing and GPU power to run Blender. Obviously it's not going to be as performant as a 12 core xeon machine with 128 gigs of ram, but you can do quite a lot with the hardware before you start hitting walls.

That said, this will almost certainly never happen- the effort involved with porting and maintaining Blender on iOS would be colossal, and for a relatively small audience.

2
billrey

* @keyframesarecool * The iPad is faster than almost any laptop