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  • Published 24 Sep 2020

We need linkable modifiers that affects multiple Objects at the same time

Title explains everything

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Development Status: Open

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sulyok.zs
24 Sep 2020

10 Comments

Thane5

Wouldnt it be awesome if you could use modifers on collections?

8
koloved

* @Thane5 * ++++++++

There are already several proposals like this. For me this is the one most important features that is still missing in blender.

Modifiers on Collections

A Container Object

3
abe_hokage

we absolutely need this...if there are currently ways to do this, it would be nice to find out -_-

2
Peine_Perdue

* @abe_hokage * When i need to do that kind of "linked" modifiers, i simply add drivers in value that point in the modifiers value of a master object. It's hacky, and time consuming, but it can help for now !

1
meutzitzu

everything nodes

yan.kansky

youtu.be/Nb65av9ffgY We will have booleans on collections soon, so maybe having modifiers on collections is not a problem...

* @Yan Kansky * Not exactly. The collection modifier affect only one mesh. It takes multiples meshes as input, but only one mesh is modified. So, maybe it is a jump to the next step, the mesh collection modifier ?

3
sulyok.zs Author

* @Yan Kansky * Agreee... already mentioned it here: Link

magnumc

agreed