Allow Deform modifier to scrub past -360 and 360 degree angle.
Allow Deform modifier to scrub past -360 and 360 degree angle.
Other angle fields don't have this issue see attached video / discussion link
of scrubbing working in the screw modifier.
developer.blender.org/T81828
(example blend file to test with can be found at this link)
There's a big difference between scrubbing thru angle numbers 360-1000 to see how an animation will look and having to type each value in individually / separately one by one.
Might I suggest you have all the angle limits operate like the screw modifier angle field (the same way for consistency). The screw modifier angle field below seems to work well for scrubbing large positive and large negative numbers)
For animations / discussion describing and showing the issue and why I added it as a bug.
developer.blender.org/T81828
I was told to post this here.
1 Comment
It's a soft limit. Click the number and set it to whatever you want. Now you can scrub it higher. I agree with the consistency part.