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  • Published 1 Dec 2020

Shader Editor: Alt G to center the selected nodes

It would be great to be able to recenter the selected nodes with a simple Alt G, so that when the nodes are lost in the Shader Editor you can quickly recenter them.

For example it will make it easier to see the node setups when you switch from a material to another. So it's a different thing than Frame All or Frame Selected.

Another great thing would be to easily see where is the center of the Shader Editor, the two main axis are rather thin...

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Development Status: Open

Upvote 9 Downvote 0
moonboots
1 Dec 2020

3 Comments

Andrea-Lanaro

projects.blender.org/blender/blender/pulls/148286

Work in progress PR... It's part of Node Wrangler though.

troylego

The home button frames all in the viewport. I think it should be the same button to frame all in the node editors.

moonboots Author

* @troylego * yes but my request is a bit different, it's like an Alt G, which bring the selection back to the center