Modernize the Console on Windows and hide it when launching Blender.
Instead of this outdated DOS Style(Above) the console could be turned into something modern like this(Below) and of course it would be nice if Blender launches without the temporary "blink" that the console does each time you open Blender.
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Many devs ignore that on Windows the console "blinks", since they open Blender in Linux, where that startup console doesn't open up at all. I remember I had to explain it carefully to William Reynish in early 2.80 days. When he eventually understood, he said somehing like "Eeeek! That shouldn't exist"
* @ Lsscpp * "blink"? What?
something modernis avaible for macOS, Linux and Window with near zero code change from one OS to others?It needs to stay for scripted rendering etc. but I think it should also be displayed inside Blender: blender.community/c/rightclickselect/vwfbbc/
The devs are at least somewhat aware of this, as a about 6 or so versions ago the console used to stay there no matter what. Then they updated it so it would automatically hide itself.
As far as the consoles look, that would be up to Microsoft. They are currently working on a new console, but we will see how it turns out.
The current console is useful for devs I use it's feed back when developing python in blender .how will handle blender development.