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  • Published 30 Oct 2018

EEVEE OpenGL equivalent rendering

Blender 2.7 has a button where you can render what your viewport sees , simply and clearly

in 2.8 , there is no such thing its kinda annoying , rendering with OPENGL renderer ,just , changes the render entirely

if i go in "render mode" and just press play , in Eevee render ,it does work fantasticly ,not oil smooth on a 1070 but acceptable to preview an animation!

but when i try to render the same 2219 frames with the Render animation button ,it takes less than 2 hours

Eevee should have a Viewport Rendering Equivalent , something that just takes in account that

So we aren't oblidged to use OBS or Camtasia to record our screen insthead of pressing the Render Button that takes too long

OpenGl.png

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Development Status: Open

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AnubisMaster
30 Oct 2018

4 Comments

TheRedWaxPolice

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valentinwn

Why in the menu is written "open gl" while the rendering is clearly EEVEE (opengl + effects) when this engine is activated? Would not it be more consistent to call it "Viewport Render"?

1
AnubisMaster Author

@valentinwn: Exactly one of my points too , i've been told to use that but since its called OpenGl it confuses a ton

valentinwn

Maybe it would be better to have a reminder of the display settings such as: "Overlays" and "Shading" corresponding to the custom options of the rendering and not display options in the viewport. Below the render engine selector, when in EEVEE mode. Sorry for the translation...

1