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  • Published 11 Feb 2020

Gizmo of blender2.8x rotation is harder to see than blender2.7x

The rotation gizmo of blender 2.8 has a thin axis line so it is difficult to operate. I hope to go back to the gizmo in Blender 2.7 or be able to adjust the width of the axis.

Gizmo.jpg

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Development Status: Archived

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cubic.animation.works
11 Feb 2020

9 Comments

TheRedWaxPolice

This looks like graphics card/drivers issue...

2
cubic.animation.works Author

* @TheRedWaxPolice * Thank you for your comment.
I am using iMac27inch 2019 and the graphic is Radeon Pro 580X 8GB.
macOS is updated to the latest one.

billrey

This is a known issue with the Mac OpenGL drivers, which more strictly adhere to the OpenGL spec.

1
cubic.animation.works Author

* @billrey *
I understand
Thank you

It looks fine on my machine with 2.82 beta; maybe fill in a bug-report including hardware-specs?

1
cubic.animation.works Author

* @Ivo * Thank you for your comment.
My environment
iMac27inch 2019
macOS 10.15.3
intel Core i5 3.7GHz
memory 48GB
Radeon Pro 580X 8GB

cubic.animation.works Author

* @Ivo * I forgot to write.
I use blender2.82β.
However, it has been a problem since blender2.8

cubic.animation.works Author

* @Ivo *
I watched a blender2.8 tutorial video on Youtube.
The gizmo was displayed correctly in the video.
I submit a bug report.
Thank you.

1
cubic.animation.works Author

delete