You name it, you get it_Key binding
Hi everyone, I have a request about key binding. I have found that direct actions as extrude, spin, bevel, etc. are easy to find in the keymap menu since they have same name in the drop list. Howewer a lot of menu actions, like it would be transform orientation menu or snapping menu are named in keymap window as "Call Panel" and "Context Toggle" respectively, and like these definitions there are dozens, all named the same.
In the practice it does very difficult to remap them because you don't have any clue about which one links with the menu and the task ends up being an eternal trial and error game until you get it right.
Having in mind all mentioned above, it would be great to have paired menu names and keymap names for those menus in order to find them easily.
Thanks in advance¡
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