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  • Published 28 Feb 2021

point cloud creation in geometry nodes

being able to create a point cloud on the surface of geometry inside the geometry node editor. Adding attributes like the local or rest position and UV position of each point. I'm basically describing the scatter sop in Houdini. this way, we could pass the attribute along the interpolate them on moving geo ( one way at least.)

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Development Status: Open

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byvfx
28 Feb 2021

1 Comment

Shimoon

You can do all of that already in 2.92